CAOS Language Guide
Brain Info
Brain wiring
Lobe Description
|
Name |
Description |
|
These are the lobes in a generation 1 creature |
|
|
PERCEPTION |
Inputs into concept space and is a combination of inputs from other lobes. This lobe must be lobe 0 |
|
DRIVE |
Monitors drive status – contributes to decision making |
|
SOURCE |
Who stimulus came from and how strongly – contributes to attention shift |
|
VERB |
Detects verbs spoken – contributes to decision making |
|
NOUN |
Detects nouns spoken – contributes to attention shift |
|
SENSE |
General sensory inputs about the environment, myself and IT |
|
DECISION |
What to do |
|
ATTENTION |
What to attend to or seek out |
|
SANDRABELLUM |
Completely detached. Acts as a mass to which chemo-regulators can attach. |
Action numbers/offsets into DECISION_LOBE & VERB_LOBE
|
Neurone Number |
Action |
|
The neurones for these two lobes correspond with the actions that a creature can take. |
|
|
0 |
Quiescent, either introspective or extraspective depending on whether there is an _IT_ the creature is looking at. |
|
1 |
Activate 1 |
|
2 |
Activate 2 |
|
3 |
Deactivate |
|
4 |
Approach |
|
5 |
Retreat |
|
6 |
Get |
|
7 |
Drop |
|
8 |
Express Need |
|
9 |
Rest |
|
10 |
Travel West |
|
11 |
Travel East |
|
12 |
Eat |
|
13 |
Hit |
Drive numbers/offsets into DRIVE_LOBE
|
Neurone Number |
Drive |
|
The neurones for this lobe correspond with the possible drives a creature can feel. |
|
|
0 |
PAIN |
|
1 |
NEEDFORPLEASURE |
|
2 |
HUNGER |
|
3 |
COLDNESS |
|
4 |
HOTNESS |
|
5 |
TIREDNESS |
|
6 |
SLEEPINESS |
|
7 |
LONELINESS |
|
8 |
OVERCROWDEDNESS |
|
9 |
FEAR |
|
10 |
BOREDOM |
|
11 |
ANGER |
|
12 |
SEXDRIVE, |
|
13 |
INJURY |
|
14 |
SUFFOCATION |
|
15 |
THIRST |
|
16 |
STRESS |
Offsets into SENSE_LOBE
|
Neurone Number |
Meaning |
Description |
|
|
These neurones are the perceptions that a creature will use to form a view of the world, and the objects within it. (i.e. General sensory data about me, my environment and IT) |
|||
|
0 |
PAT |
I've been patted on head |
|
|
1 |
SLAP |
I've been slapped on bum |
|
|
2 |
BUMPED |
I've hit a wall |
|
|
3 |
NEARWALL |
I am this near to a wall |
|
|
4 |
INVEHICLE |
I am inside a vehicle |
|
|
5 |
USERSPOKE |
pointer has spoken (command) |
|
|
6 |
CREATURESPOKE |
another creature has spoken |
|
|
7 |
MYKINDSPOKE |
a creature of my species spoke |
|
|
8 |
SOUND |
an obj has emitted a sound |
|
|
9 |
VISION |
an obj has made a visible change |
|
|
10 |
APPROACHING |
IT is approaching |
|
|
11 |
RETREATING |
IT is moving away |
|
|
12 |
ITNEARNESS |
IT is this close to me |
|
|
13 |
ITISACTIVE |
IT is active1 or 2
|
|
|
14 |
ITISOBJECT |
IT is a non-creature
|
|
|
15 |
ITISCREATURE |
IT is a creature |
|
|
16 |
ITISMYSIBLING |
IT is my sister/brother |
|
|
17 |
ITISMYPARENT |
IT is my mother/father |
|
|
18 |
ITISMYCHILD |
IT is my son/daughter |
|
|
19 |
ITISOPPOSITESEX |
IT is a member of opposite sex and my genus |
|
|
20 |
PUSHED |
IT has pushed me |
|
|
21 |
HIT |
IT has hit me |
|
|
22 |
SPARE4 |
placeholder |
|
|
23 |
SPARE5 |
placeholder |
|
|
24 |
SPARE6 |
placeholder |
|
|
25 |
SPARE7 |
placeholder |
|
|
26 |
SPARE8 |
placeholder |
|
|
27 |
SPARE9 |
placeholder |
|
|
28 |
APPROACHEDGE |
I am approaching an edge |
|
|
29 |
RETREATEDGE |
I am retreating from an edge |
|
|
30 |
FALLING |
I am falling |
|
|
31 |
IMPACT |
I have hit the floor |
|
Offsets into NOUN_LOBE, SOURCE & ATTENTION_LOBE
|
Neurone Number |
Corresponds with… |
|
These neurone numbers correspond to the 40 categories of object a creature can learn about - these categories are from the word list |
|
|
0 |
SELF - 'me' |
|
1 |
SYSTEM - 'hand' |
|
2 |
CALL BUTTON - 'button' |
|
3 |
NATURE - 'nature' |
|
4 |
GOOD PLANT - 'plant' |
|
5 |
CREATURE EGG - 'egg' |
|
6 |
PROCESSED FOOD - 'food' |
|
7 |
DRINKS AND FOUNTAINS - 'drink' |
|
8 |
FOOD DISPENSER - 'dispenser' |
|
9 |
IMPLEMENTS AND DEVICES - 'implement' |
|
10 |
CLIFF EDGE - 'cliff edge' |
|
11 |
ROTTEN FOOD - 'detritus' |
|
12 |
MEDICINAL POTIONS - 'medicine' |
|
13 |
TOYS - 'toy' |
|
14 |
CLOUDS AND PRECIPITATION - 'weather' |
|
15 |
BAD PLANT - 'badplant' |
|
16 |
ANIMAL NEST - 'nest' |
|
17 |
BAD BUG - 'badbug' |
|
18 |
BUG - 'bug' |
|
19 |
BAD CRITTER - 'badcritter' |
|
20 |
CRITTER - 'critter' |
|
21 |
SEEDS - 'seed' |
|
22 |
LEAVES - 'leaf' |
|
23 |
ROOT VEGETABLES - 'root' |
|
24 |
FLOWERS - 'flower' |
|
25 |
FRUIT - 'fruit' |
|
26 |
VEHICLES - 'mover' |
|
27 |
LIFTS AND UP/DOWN MOVERS - 'lift' |
|
28 |
TEACHING DEVICES - 'computer' |
|
29 |
VISUAL AIDS - 'mediabox' |
|
30 |
POP-UP MESSAGE WINDOW - 'message' |
|
31 |
LEFT/RIGHT MOVERS - 'leftright' |
|
32 |
INCUBATORS AND EGG HATCHERS - 'incubator' |
|
33 |
TELEPORTATION DEVICES - 'teleporter' |
|
34 |
' ' |
|
35 |
HEAVY MACHINERY - 'machine' |
|
36 |
NORNS - 'Norn' |
|
37 |
GRENDELS - 'Grendel' |
|
38 |
ETTINS - 'Ettin' |
|
39 |
SHEE - 'Shee' |