Release notes
Updated genome
- Highlander disease fixed. This disease could make your Norns live forever
by destroying their ageing mechanism
- You can now
choose to hatch Norns that show a wider and more obvious range
of facial expressions as well as retaining the original creature�s
genomes
Other
fixes/updates
- The Delay
Gate connecting agent has been tweaked to eliminate a possible
error condition
- The rare
case where a creature and/or the learning machine could lose the
ability to speak has been fixed
- Medical Agents
have been made less sensitive to certain trace elements. This
could have resulted in �false positive� results for diseases
or infection
- Track Norn:
Problem with selected Norn and learning room fixed
- The user
interface now correctly displays the current Sound and Music Options
- The Egg Laying
machine now has agent help for the information bar and developer
stability has been improved. In addition, the egg name is shown
- The Creator
machine can now successfully make a portable chemical graphing
machine
- Developer
stability for the Creator machine has been improved; the new creator
will also work better with 3rd party COBs
- Camera code
reworked and improved
- The reported
issue with the Beat-box (infinite loop) has been fixed
- Special characters
are now supported in names for Creature exporting
- Map changed
slightly in Grendel area to prevent a possible Grendel trapping
problem
- Issues with
a brain lobe creation with 0 neurones are fixed
- Some users
reported cases where autosave/save reported �float reference written
twice�. This is now fixed
- Open air
cabin attribute: Works properly now
- Creatures
can no longer grab things from the inventory
- The CAOS
command DELR is now working
- Fixed a strange
problem with the CAOS command TINT
- Minor issues
with the following agents have also been addressed: Pumperspikel,
Piranha, Grazer, Bridge airlock, Kingfisher and Ettin accessway
- Many agents
have been increased in size to bring them in line with the European
versions
- Minor updates
to medical pod, screens and the anti-bacterial spray
- Image plane
changed in many of agents (numeric output tool, anti-bacterial
spray, antigen detector, single chemical graphing gadget, pregnancy
indication device) so that they appear in front of creatures
- The error
that resulted in the Creature Selector user interface component
vanishing has been fixed
- New Creator
Machine works better with 3rd party agents
- Creator machine
has a remove button as below (button with "X" on it)
Updated engine
- For developers, there is a new CAOS command called GLOB
- Creatures blink more often
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