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Gameware Studio Diary

Tue Jan 06, 2004 - Back in the groove

We've shaken off the sloth of the holiday period and are getting down to business again, slightly fatter (inevitable), in need of a detox (unlikely), and very much looking forward to 2004. In the meantime, the Creature Labs pages have benefitted from a lot of updated materials and free downloads and the Forums are busier and look better than ever. We really appreciate all the positive feedback!

image An unexpected new year's bonus, which greeted us on the newstands yesterday, was that for the second month running we've got a product on the front of Official PlayStation monthly - and here's the proof! Inside there's a nicely favourable review (overall mark 8 out of 10) and a final paragraph which may well ring true for many existing and future Creatures players: "Okay, so it's hardly 'Quake' and it might sound like a load of gooey nonsense, but after a while it really pulls you in and you'll lose hours of your life playing it. Everything from its music (Simon & Garfunkel meets Enya), incredibly cute graphics and inane Norn ramblings will get you hooked and leave you feeling like you're really responsible for these daft little alien creatures. We thoroughly recommend that you give it a whirl - you have nothing to lose but your social life..." Pretty well summed up, I reckon!

Next up, with any luck, the long-awaited reintroduction of the mall (be patient just a while more, please) and an announcement about some next step technology to keep you guessing!

Read on...

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